MaterialInstance_setParameterTexture function

  1. @Native<Void Function(Pointer<TMaterialInstance>, Pointer<Char>, Pointer<TTexture>, Pointer<TTextureSampler>)>(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>, ffi.Pointer<TTexture>, ffi.Pointer<TTextureSampler>)>(isLeaf: true)
void MaterialInstance_setParameterTexture(
  1. Pointer<TMaterialInstance> materialInstance,
  2. Pointer<Char> propertyName,
  3. Pointer<TTexture> texture,
  4. Pointer<TTextureSampler> sampler,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
        ffi.Pointer<TTexture>, ffi.Pointer<TTextureSampler>)>(isLeaf: true)
external void MaterialInstance_setParameterTexture(
  ffi.Pointer<TMaterialInstance> materialInstance,
  ffi.Pointer<ffi.Char> propertyName,
  ffi.Pointer<TTexture> texture,
  ffi.Pointer<TTextureSampler> sampler,
);