MaterialInstance_setParameterTexture function
- @Native<
Void Function(Pointer< (ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>, ffi.Pointer<TTexture>, ffi.Pointer<TTextureSampler>)>(isLeaf: true)TMaterialInstance> , Pointer<Char> , Pointer<TTexture> , Pointer<TTextureSampler> )>
- Pointer<
TMaterialInstance> materialInstance, - Pointer<
Char> propertyName, - Pointer<
TTexture> texture, - Pointer<
TTextureSampler> sampler,
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Pointer<TTexture>, ffi.Pointer<TTextureSampler>)>(isLeaf: true)
external void MaterialInstance_setParameterTexture(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> propertyName,
ffi.Pointer<TTexture> texture,
ffi.Pointer<TTextureSampler> sampler,
);