Material_createInstanceRenderThread function
- @Native<
Void Function(Pointer< (ffi.Pointer<TMaterial>, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterialInstance>)>>)>(isLeaf: true)TMaterial> , Pointer<NativeFunction< )>Void Function(Pointer< >TMaterialInstance> )>
- Pointer<
TMaterial> tMaterial, - Pointer<
NativeFunction< onCompleteVoid Function(Pointer< >TMaterialInstance> )>
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TMaterial>,
ffi.Pointer<
ffi.NativeFunction<
ffi.Void Function(
ffi.Pointer<TMaterialInstance>)>>)>(isLeaf: true)
external void Material_createInstanceRenderThread(
ffi.Pointer<TMaterial> tMaterial,
ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterialInstance>)>>
onComplete,
);