Material_createInstanceRenderThread function

  1. @Native<Void Function(Pointer<TMaterial>, Pointer<NativeFunction<Void Function(Pointer<TMaterialInstance>)>>)>(ffi.Pointer<TMaterial>, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterialInstance>)>>)>(isLeaf: true)
void Material_createInstanceRenderThread(
  1. Pointer<TMaterial> tMaterial,
  2. Pointer<NativeFunction<Void Function(Pointer<TMaterialInstance>)>> onComplete
)

Implementation

@ffi.Native<
    ffi.Void Function(
        ffi.Pointer<TMaterial>,
        ffi.Pointer<
            ffi.NativeFunction<
                ffi.Void Function(
                    ffi.Pointer<TMaterialInstance>)>>)>(isLeaf: true)
external void Material_createInstanceRenderThread(
  ffi.Pointer<TMaterial> tMaterial,
  ffi.Pointer<
          ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterialInstance>)>>
      onComplete,
);