Material_createOutlineMaterialRenderThread function

  1. @Native<Void Function(Pointer<TEngine>, Pointer<NativeFunction<Void Function(Pointer<TMaterial>)>>)>(ffi.Pointer<TEngine>, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterial>)>>)>(isLeaf: true)
void Material_createOutlineMaterialRenderThread(
  1. Pointer<TEngine> tEngine,
  2. Pointer<NativeFunction<Void Function(Pointer<TMaterial>)>> onComplete
)

Implementation

@ffi.Native<
        ffi.Void Function(
            ffi.Pointer<TEngine>,
            ffi.Pointer<
                ffi
                .NativeFunction<ffi.Void Function(ffi.Pointer<TMaterial>)>>)>(
    isLeaf: true)
external void Material_createOutlineMaterialRenderThread(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterial>)>>
      onComplete,
);