OverlayManager_addComponent function

  1. @Native<Void Function(Pointer<TOverlayManager>, EntityId, Pointer<TMaterialInstance>)>(ffi.Pointer<TOverlayManager>, EntityId, ffi.Pointer<TMaterialInstance>)>(isLeaf: true)
void OverlayManager_addComponent(
  1. Pointer<TOverlayManager> tOverlayManager,
  2. int entityId,
  3. Pointer<TMaterialInstance> tMaterialInstance
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TOverlayManager>, EntityId,
        ffi.Pointer<TMaterialInstance>)>(isLeaf: true)
external void OverlayManager_addComponent(
  ffi.Pointer<TOverlayManager> tOverlayManager,
  int entityId,
  ffi.Pointer<TMaterialInstance> tMaterialInstance,
);