RenderTarget_destroy function

  1. @Native<Void Function(Pointer<TEngine>, Pointer<TRenderTarget>)>(ffi.Pointer<TEngine>, ffi.Pointer<TRenderTarget>)>(isLeaf: true)
void RenderTarget_destroy(
  1. Pointer<TEngine> tEngine,
  2. Pointer<TRenderTarget> tRenderTarget
)

Implementation

@ffi.Native<
    ffi.Void Function(
        ffi.Pointer<TEngine>, ffi.Pointer<TRenderTarget>)>(isLeaf: true)
external void RenderTarget_destroy(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<TRenderTarget> tRenderTarget,
);