RenderTarget_getColorTextureRenderThread function

  1. @Native<Void Function(Pointer<TRenderTarget>, Pointer<NativeFunction<Void Function(Pointer<TTexture>)>>)>(ffi.Pointer<TRenderTarget>, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>)>(isLeaf: true)
void RenderTarget_getColorTextureRenderThread(
  1. Pointer<TRenderTarget> tRenderTarget,
  2. Pointer<NativeFunction<Void Function(Pointer<TTexture>)>> onComplete
)

Implementation

@ffi.Native<
        ffi.Void Function(
            ffi.Pointer<TRenderTarget>,
            ffi.Pointer<
                ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>)>(
    isLeaf: true)
external void RenderTarget_getColorTextureRenderThread(
  ffi.Pointer<TRenderTarget> tRenderTarget,
  ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>
      onComplete,
);