RenderTarget_getColorTextureRenderThread function
- @Native<
Void Function(Pointer< (ffi.Pointer<TRenderTarget>, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>)>(isLeaf: true)TRenderTarget> , Pointer<NativeFunction< )>Void Function(Pointer< >TTexture> )>
- Pointer<
TRenderTarget> tRenderTarget, - Pointer<
NativeFunction< onCompleteVoid Function(Pointer< >TTexture> )>
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TRenderTarget>,
ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>)>(
isLeaf: true)
external void RenderTarget_getColorTextureRenderThread(
ffi.Pointer<TRenderTarget> tRenderTarget,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>
onComplete,
);