Renderer_beginFrameRenderThread function
- Pointer<
TRenderer> tRenderer, - Pointer<
TSwapChain> tSwapChain, - int frameTimeInNanos,
- Pointer<
NativeFunction< onComplete,Void Function(Bool)> >
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TRenderer>,
ffi.Pointer<TSwapChain>,
ffi.Uint64,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(
isLeaf: true)
external void Renderer_beginFrameRenderThread(
ffi.Pointer<TRenderer> tRenderer,
ffi.Pointer<TSwapChain> tSwapChain,
int frameTimeInNanos,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>> onComplete,
);