Renderer_endFrameRenderThread function

  1. @Native<Void Function(Pointer<TRenderer>, Uint32, VoidCallback)>(ffi.Pointer<TRenderer>, ffi.Uint32, VoidCallback)>(isLeaf: true)
void Renderer_endFrameRenderThread(
  1. Pointer<TRenderer> tRenderer,
  2. int requestId,
  3. VoidCallback onComplete
)

Implementation

@ffi.Native<
    ffi.Void Function(
        ffi.Pointer<TRenderer>, ffi.Uint32, VoidCallback)>(isLeaf: true)
external void Renderer_endFrameRenderThread(
  ffi.Pointer<TRenderer> tRenderer,
  int requestId,
  VoidCallback onComplete,
);