Renderer_setClearOptions function

  1. @Native<Void Function(Pointer<TRenderer>, Double, Double, Double, Double, Uint8, Bool, Bool)>(ffi.Pointer<TRenderer>, ffi.Double, ffi.Double, ffi.Double, ffi.Double, ffi.Uint8, ffi.Bool, ffi.Bool)>(isLeaf: true)
void Renderer_setClearOptions(
  1. Pointer<TRenderer> tRenderer,
  2. double clearR,
  3. double clearG,
  4. double clearB,
  5. double clearA,
  6. int clearStencil,
  7. bool clear,
  8. bool discard,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TRenderer>, ffi.Double, ffi.Double,
        ffi.Double, ffi.Double, ffi.Uint8, ffi.Bool, ffi.Bool)>(isLeaf: true)
external void Renderer_setClearOptions(
  ffi.Pointer<TRenderer> tRenderer,
  double clearR,
  double clearG,
  double clearB,
  double clearA,
  int clearStencil,
  bool clear,
  bool discard,
);