Renderer_setFrameInterval function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<TRenderer>, ffi.Float, ffi.Float, ffi.Uint8,
ffi.Uint8)>(isLeaf: true)
external void Renderer_setFrameInterval(
ffi.Pointer<TRenderer> tRenderer,
double headRoomRatio,
double scaleRate,
int history,
int interval,
);