SceneAsset_getChildEntityCount function

  1. @Native<Int Function(Pointer<TSceneAsset>)>(ffi.Pointer<TSceneAsset>)>(isLeaf: true)
int SceneAsset_getChildEntityCount(
  1. Pointer<TSceneAsset> tSceneAsset
)

Implementation

@ffi.Native<ffi.Int Function(ffi.Pointer<TSceneAsset>)>(isLeaf: true)
external int SceneAsset_getChildEntityCount(
  ffi.Pointer<TSceneAsset> tSceneAsset,
);