SceneAsset_getInstance function
- @Native<
Pointer< (ffi.Pointer<TSceneAsset>, ffi.Int)>(isLeaf: true)TSceneAsset> Function(Pointer<TSceneAsset> , Int)>
- Pointer<
TSceneAsset> tSceneAsset, - int index
Implementation
@ffi.Native<
ffi.Pointer<TSceneAsset> Function(
ffi.Pointer<TSceneAsset>, ffi.Int)>(isLeaf: true)
external ffi.Pointer<TSceneAsset> SceneAsset_getInstance(
ffi.Pointer<TSceneAsset> tSceneAsset,
int index,
);