SceneAsset_getInstance function

  1. @Native<Pointer<TSceneAsset> Function(Pointer<TSceneAsset>, Int)>(ffi.Pointer<TSceneAsset>, ffi.Int)>(isLeaf: true)
Pointer<TSceneAsset> SceneAsset_getInstance(
  1. Pointer<TSceneAsset> tSceneAsset,
  2. int index
)

Implementation

@ffi.Native<
    ffi.Pointer<TSceneAsset> Function(
        ffi.Pointer<TSceneAsset>, ffi.Int)>(isLeaf: true)
external ffi.Pointer<TSceneAsset> SceneAsset_getInstance(
  ffi.Pointer<TSceneAsset> tSceneAsset,
  int index,
);