Scene_setSkybox function

  1. @Native<Void Function(Pointer<TScene>, Pointer<TSkybox>)>(ffi.Pointer<TScene>, ffi.Pointer<TSkybox>)>(isLeaf: true)
void Scene_setSkybox(
  1. Pointer<TScene> tScene,
  2. Pointer<TSkybox> skybox
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<TScene>, ffi.Pointer<TSkybox>)>(
    isLeaf: true)
external void Scene_setSkybox(
  ffi.Pointer<TScene> tScene,
  ffi.Pointer<TSkybox> skybox,
);