TextureSampler_createWithFiltering function
- @Native<
Pointer< (ffi.UnsignedInt, ffi.UnsignedInt, ffi.UnsignedInt, ffi.UnsignedInt, ffi.UnsignedInt)>(isLeaf: true)TTextureSampler> Function(UnsignedInt, UnsignedInt, UnsignedInt, UnsignedInt, UnsignedInt)>
Implementation
@ffi.Native<
ffi.Pointer<TTextureSampler> Function(ffi.UnsignedInt, ffi.UnsignedInt,
ffi.UnsignedInt, ffi.UnsignedInt, ffi.UnsignedInt)>(isLeaf: true)
external ffi.Pointer<TTextureSampler> TextureSampler_createWithFiltering(
int minFilter,
int magFilter,
int wrapS,
int wrapT,
int wrapR,
);