TextureSampler_setWrapModeSRenderThread function

  1. @Native<Void Function(Pointer<TTextureSampler>, UnsignedInt, Uint32, VoidCallback)>(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32, VoidCallback)>(isLeaf: true)
void TextureSampler_setWrapModeSRenderThread(
  1. Pointer<TTextureSampler> sampler,
  2. int mode,
  3. int requestId,
  4. VoidCallback onComplete,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
        VoidCallback)>(isLeaf: true)
external void TextureSampler_setWrapModeSRenderThread(
  ffi.Pointer<TTextureSampler> sampler,
  int mode,
  int requestId,
  VoidCallback onComplete,
);