playGltfAnimation method

Future playGltfAnimation(
  1. int index, {
  2. bool loop = false,
  3. bool reverse = false,
  4. bool replaceActive = true,
  5. double crossfade = 0.0,
  6. double startOffset = 0.0,
})

Schedules the glTF animation at index in asset to start playing on the next frame.

Implementation

Future playGltfAnimation(int index,
    {bool loop = false,
    bool reverse = false,
    bool replaceActive = true,
    double crossfade = 0.0,
    double startOffset = 0.0}) {
  throw UnimplementedError();
}