destroyAssets method
Future
destroyAssets(
)
override
Implementation
@override
Future destroyAssets() async {
_logger.info("Destroying ${_assets.length} assets");
for (final asset in _assets) {
_logger.info("Destroying asset ${asset.getHandle()}");
await scene.remove(asset);
await hideBoundingBox(asset, destroy: true);
for (final instance in (await asset.getInstances()).cast<FFIAsset>()) {
await scene.remove(instance);
await hideBoundingBox(instance, destroy: true);
}
await FilamentApp.instance!.destroyAsset(asset);
_logger.info("Destroyed asset");
}
_assets.clear();
}