removeLight method
Implementation
@override
Future removeLight(ThermionEntity entity) async {
Scene_removeEntity(scene.scene, entity);
LightManager_destroyLight(app.lightManager, entity);
_lights.remove(entity);
}
@override
Future removeLight(ThermionEntity entity) async {
Scene_removeEntity(scene.scene, entity);
LightManager_destroyLight(app.lightManager, entity);
_lights.remove(entity);
}