View_setBloomRenderThread function

  1. @Native<Void Function(Pointer<TView>, Bool, Double, Uint32, VoidCallback)>(ffi.Pointer<TView>, ffi.Bool, ffi.Double, ffi.Uint32, VoidCallback)>(isLeaf: true)
void View_setBloomRenderThread(
  1. Pointer<TView> tView,
  2. bool enabled,
  3. double strength,
  4. int requestId,
  5. VoidCallback onComplete,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TView>, ffi.Bool, ffi.Double, ffi.Uint32,
        VoidCallback)>(isLeaf: true)
external void View_setBloomRenderThread(
  ffi.Pointer<TView> tView,
  bool enabled,
  double strength,
  int requestId,
  VoidCallback onComplete,
);