View_setCameraRenderThread function

  1. @Native<Void Function(Pointer<TView>, Pointer<TCamera>, Uint32, VoidCallback)>(ffi.Pointer<TView>, ffi.Pointer<TCamera>, ffi.Uint32, VoidCallback)>(isLeaf: true)
void View_setCameraRenderThread(
  1. Pointer<TView> tView,
  2. Pointer<TCamera> tCamera,
  3. int requestId,
  4. VoidCallback onComplete,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TCamera>, ffi.Uint32,
        VoidCallback)>(isLeaf: true)
external void View_setCameraRenderThread(
  ffi.Pointer<TView> tView,
  ffi.Pointer<TCamera> tCamera,
  int requestId,
  VoidCallback onComplete,
);