Source class

Represents the data source of a texture.

Constructors

Source([dynamic data])
data -- The data definition of a texture. Default is null.

Properties

currentVersion ↔ int
getter/setter pair
data ↔ dynamic
getter/setter pair
dataReady ↔ bool
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
needsUpdate ← bool
no getter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
uuid ↔ String
getter/setter pair
version ↔ int
getter/setter pair

Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson(dynamic meta) → Map<String, dynamic>
meta - optional object containing metadata.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited