buildVisualScene method

Future<AnimationObject> buildVisualScene(
  1. Map<String, dynamic> data
)

Implementation

Future<AnimationObject> buildVisualScene(Map<String,dynamic> data) async{
  final group = AnimationObject();
  group.name = data['name'] ?? '';

  final children = data['children'];

  for (final child in children) {
    group.add( await getNode( child['id'] ) );
  }

  return group;
}