GLTFData constructor

GLTFData({
  1. required Object3D scene,
  2. required List scenes,
  3. List? animations,
  4. List? cameras,
  5. Map? userData,
  6. dynamic asset,
  7. required GLTFParser parser,
})

Implementation

GLTFData({
  required this.scene,
  required this.scenes,
  this.animations,
  this.cameras,
  this.userData,
  this.asset,
  required this.parser
});