loadTexture method
Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures @param {number} textureIndex @return {Promise<THREE.Texture>}
Implementation
Future<Texture?> loadTexture(textureIndex) async {
final parser = this;
Map<String, dynamic> json = this.json;
final options = this.options;
Map<String, dynamic> textureDef = json["textures"][textureIndex];
final sourceIndex = textureDef["source"] ?? 0;
final sourceDef = json["images"][sourceIndex];
final textureExtensions = textureDef["extensions"] ?? {};
dynamic loader;
if (sourceDef["uri"] != null) {
loader = (options["manager"] as LoadingManager).getHandler(sourceDef["uri"]);
}
loader ??= textureExtensions[gltfExtensions["MSFT_TEXTURE_DDS"]] != null
? parser.extensions[gltfExtensions["MSFT_TEXTURE_DDS"]]["ddsLoader"]
: textureLoader;
return loadTextureImage(textureIndex, sourceIndex, loader);
}