parse method
DataTexture?
parse(
- Map<String, dynamic>? texData
)
Implementation
DataTexture? parse(Map<String,dynamic>? texData){
if(texData == null) return null;
final texture = DataTexture();
if (texData['image'] != null) {
texture.image = texData['image'];
}
else if (texData["data"] != null) {
texture.image.width = texData["width"].toInt();
texture.image.height = texData["height"].toInt();
texture.image.data = texData["data"];
}
texture.wrapS = texData["wrapS"] ?? ClampToEdgeWrapping;
texture.wrapT = texData["wrapT"] ?? ClampToEdgeWrapping;
texture.magFilter = texData["magFilter"] ?? LinearFilter;
texture.minFilter = texData["minFilter"] ?? LinearFilter;
texture.anisotropy = texData["anisotropy"] ?? 1;
if (texData["colorSpace"] != null) {
texture.colorSpace = texData["encoding"];
}
if (texData["flipY"] != null) {
texture.flipY = texData["flipY"];
}
if (texData["format"] != null) {
texture.format = texData["format"];
}
if (texData["type"] != null) {
texture.type = texData["type"];
}
if (texData["mipmaps"] != null) {
texture.mipmaps = texData["mipmaps"];
texture.minFilter = LinearMipmapLinearFilter; // presumably...
}
if (texData["mipmapCount"] == 1) {
texture.minFilter = LinearFilter;
}
if (texData["generateMipmaps"] != null) {
texture.generateMipmaps = texData["generateMipmaps"];
}
texture.needsUpdate = true;
return texture;
}