TextureLoaderData constructor
TextureLoaderData({
- num? width,
- num? height,
- dynamic data,
- required int type,
- int? format,
- num? gamma,
- num? exposure,
- String? header,
- int? mipmapCount,
- bool? generateMipmaps,
- bool? flipY,
- String? colorSpace,
- int anisotropy = 1,
- int? minFilter = LinearFilter,
- int? magFilter = LinearFilter,
- int? wrapS = ClampToEdgeWrapping,
- int? wrapT = ClampToEdgeWrapping,
- dynamic image,
Implementation
TextureLoaderData({
this.width,
this.height,
this.data,
required this.type,
this.format,
this.gamma,
this.exposure,
this.header,
this.mipmapCount,
this.generateMipmaps,
this.flipY,
this.colorSpace,
this.anisotropy = 1,
this.minFilter = LinearFilter,
this.magFilter = LinearFilter,
this.wrapS = ClampToEdgeWrapping,
this.wrapT = ClampToEdgeWrapping,
this.image
});