findNode static method
Object3D?
findNode(
- Object3D? root,
- String? nodeName
)
Implementation
static Object3D? findNode(Object3D? root, String? nodeName) {
if (nodeName == null ||
nodeName == '' ||
nodeName == '.' ||
root == null ||
nodeName == root.name ||
nodeName == root.uuid
){
return root;
}
// search into skeleton bones.
if (root.skeleton != null) {
final bone = root.skeleton!.getBoneByName(nodeName);
if (bone != null) {
return bone;
}
}
// search into node subtree.
if (root.children.isNotEmpty) {
final subTreeNode = searchNodeSubtree(root.children, nodeName);
if (subTreeNode != null) {
return subTreeNode;
}
}
return null;
}