SpriteAnimation constructor
SpriteAnimation({})
Implementation
SpriteAnimation({
this.numberOfTiles = 0,
this.startFrame = 0,
this.repeat = -1,
this.fps = 60,
this.duration = -1,
this.tilesHorizontal = -1,
this.tilesVertical = -1,
SpriteTexture? texture
}){
currentTile = startFrame;
this.texture = texture ?? SpriteTexture();
}