add method

Implementation

SpriteAnimation add(SpriteAnimation options) {
  options.texture.repeat.setValues(1 / options.tilesHorizontal, 1 / options.tilesVertical);
  final SpriteAnimation animation = options;
  animation.numberOfTiles = options.tilesHorizontal * options.tilesVertical;
  animation.currentTile = animation.startFrame;
  animation.looped = 0;

  animations.add(animation);

  return animation;
}