FlutterAudio constructor

FlutterAudio({
  1. required String path,
  2. double balance = 0.0,
  3. double volume = 1.0,
  4. double playbackRate = 1.0,
  5. bool hasPlaybackControl = true,
  6. bool autoplay = false,
  7. bool loop = false,
})

Implementation

FlutterAudio({
  required super.path,
  double balance = 0.0,
  double volume = 1.0,
  super.playbackRate = 1.0,
  super.hasPlaybackControl = true,
  super.autoplay = false,
  super.loop = false
}){
  _balance = balance;
  _volume = volume;

  if(autoplay){
    play();
  }
}