setLoop method

  1. @override
Future<void> setLoop(
  1. bool value
)
override

Implementation

@override
  Future<void> setLoop( value ) async{
	if (!hasPlaybackControl) {
		console.warning( 'Audio: this Audio has no playback control.' );
		return;
	}

	loop = value;

	if (_isPlaying ) {
		await source?.setReleaseMode(loop?ReleaseMode.loop:ReleaseMode.stop);
	}
}