AudioLatency constructor
AudioLatency({})
Implementation
AudioLatency({
required super.path,
double balance = 0.0,
double volume = 1.0,
super.playbackRate = 1.0,
super.hasPlaybackControl = true,
super.autoplay = false,
super.loop = false
}){
_balance = balance;
_volume = volume;
// WidgetsFlutterBinding.ensureInitialized();
// if(_didInit == 0){
// _didInit++;
// SoLoud.instance.init().then((_) async{
// _play();
// });
// }
// else{
_play();
//}
}