updatePointer method
void
updatePointer(
- dynamic event
Implementation
void updatePointer(event) {
final box = listenableKey.currentContext?.findRenderObject() as RenderBox;
final size = box.size;
final local = box.globalToLocal(const Offset(0, 0));
_pointer.x = (event.clientX - local.dx) / size.width * 2 - 1;
_pointer.y = -(event.clientY - local.dy) / size.height * 2 + 1;
}