onPointerDown method
void
onPointerDown(
- dynamic event
Implementation
void onPointerDown(event) {
updatePointer(event);
_intersections.length = 0;
_raycaster.setFromCamera(_pointer, camera);
_raycaster.intersectObject(_knobSprite!, true, _intersections);
if (_intersections.isNotEmpty) {
_knobSprite.position.add(dragPosition);
dispatchEvent(Event(type: 'dragstart', object: _knobSprite));
}
}