onTouchStart method
void
onTouchStart(
- dynamic event
Implementation
void onTouchStart(event) {
trackPointer(event);
switch (_pointers.length) {
case 1:
_state = OrbitState.touchRotate;
_moveCurr.setFrom(getMouseOnCircle(_pointers[0].pageX, _pointers[0].pageY));
_movePrev.setFrom(_moveCurr);
break;
default: // 2 or more
_state = OrbitState.touchZoomPan;
final dx = _pointers[0].pageX - _pointers[1].pageX;
final dy = _pointers[0].pageY - _pointers[1].pageY;
_touchZoomDistanceEnd = _touchZoomDistanceStart = math.sqrt(dx * dx + dy * dy);
final x = (_pointers[0].pageX + _pointers[1].pageX) / 2;
final y = (_pointers[0].pageY + _pointers[1].pageY) / 2;
_panStart.setFrom(getMouseOnScreen(x, y));
_panEnd.setFrom(_panStart);
break;
}
scope.dispatchEvent(_startEvent);
}