deleteGeometry method
dynamic
deleteGeometry(
- dynamic geometryId
Implementation
deleteGeometry( geometryId ) {
// Note: User needs to call optimize() afterward to pack the data.
final active = _active;
if ( geometryId >= active.length || active[ geometryId ] == false ) {
return this;
}
active[ geometryId ] = false;
_visibilityChanged = true;
return this;
}