WebGLRendererParameters.fromMap constructor

WebGLRendererParameters.fromMap(
  1. Map<String, dynamic> map
)

Implementation

factory WebGLRendererParameters.fromMap(Map<String,dynamic> map){
  return WebGLRendererParameters(
    width: map["width"].toDouble(),
    height: map["height"].toDouble(),
    depth: map["depth"] ?? true,
    stencil: map["stencil"] ?? true,
    antialias: map["antialias"] ?? false,
    premultipliedAlpha: map["premultipliedAlpha"] ?? true,
    preserveDrawingBuffer: map["preserveDrawingBuffer"] ?? false,
    powerPreference: map["powerPreference"] ?? "default",
    failIfMajorPerformanceCaveat: map["failIfMajorPerformanceCaveat"] ?? false,
    alpha: map["alpha"] ?? false,
    gl: map["gl"],
    xr: map["xr"],
    precision: map['precision'],
    reverseDepthBuffer: map['reverseDepthBuffer']
  );
}