WebGLRendererParameters.fromMap constructor
WebGLRendererParameters.fromMap(
- Map<String, dynamic> map
)
Implementation
factory WebGLRendererParameters.fromMap(Map<String,dynamic> map){
return WebGLRendererParameters(
width: map["width"].toDouble(),
height: map["height"].toDouble(),
depth: map["depth"] ?? true,
stencil: map["stencil"] ?? true,
antialias: map["antialias"] ?? false,
premultipliedAlpha: map["premultipliedAlpha"] ?? true,
preserveDrawingBuffer: map["preserveDrawingBuffer"] ?? false,
powerPreference: map["powerPreference"] ?? "default",
failIfMajorPerformanceCaveat: map["failIfMajorPerformanceCaveat"] ?? false,
alpha: map["alpha"] ?? false,
gl: map["gl"],
xr: map["xr"],
precision: map['precision'],
reverseDepthBuffer: map['reverseDepthBuffer']
);
}