onTextureDispose method
void
onTextureDispose(
- dynamic event
Implementation
void onTextureDispose(event) {
final texture = event.target;
texture.removeEventListener('dispose', onTextureDispose);
final cubemapUV = cubeUVmaps.get(texture);
if (cubemapUV != null) {
cubeUVmaps.delete(texture);
cubemapUV.dispose();
}
}