refreshTransformUniform method

void refreshTransformUniform(
  1. Texture? map,
  2. Map? uniform
)

Implementation

void refreshTransformUniform(Texture? map, Map? uniform ) {
    if(map == null) return;
	if ( map.matrixAutoUpdate == true) {
		map.updateMatrix();
	}
	uniform?['value']?.setFrom( map.matrix );
}