refreshUniformsStandard method
Implementation
void refreshUniformsStandard(Map<String, dynamic> uniforms, Material material) {
uniforms["metalness"]["value"] = material.metalness;
if (material.metalnessMap != null) {
uniforms["metalnessMap"]["value"] = material.metalnessMap;
refreshTransformUniform( material.metalnessMap, uniforms['metalnessMapTransform'] );
}
uniforms["roughness"]["value"] = material.roughness;
if (material.roughnessMap != null) {
uniforms["roughnessMap"]["value"] = material.roughnessMap;
refreshTransformUniform( material.roughnessMap, uniforms['roughnessMapTransform'] );
}
if (material.envMap != null) {
//uniforms.envMap.value = material.envMap; // part of uniforms common
uniforms["envMapIntensity"]["value"] = material.envMapIntensity;
}
}