makeRotationFromQuaternion method
Implementation
Matrix4 makeRotationFromQuaternion(Quaternion q) {
final _matrix4zero = Vector3(0, 0, 0);
final _matrix4one = Vector3(1, 1, 1);
return compose(_matrix4zero, q, _matrix4one);
}
Matrix4 makeRotationFromQuaternion(Quaternion q) {
final _matrix4zero = Vector3(0, 0, 0);
final _matrix4one = Vector3(1, 1, 1);
return compose(_matrix4zero, q, _matrix4one);
}