toSpace method

void toSpace(
  1. Matrix4 cameraMatrix,
  2. CSMFrustum target
)

Implementation

void toSpace(Matrix4 cameraMatrix, CSMFrustum target ) {
	for (int i = 0; i < 4; i ++ ) {
		target.vertices.near[ i ]
			.setFrom(vertices.near[ i ] )
			.applyMatrix4( cameraMatrix );

		target.vertices.far[ i ]
			.setFrom(vertices.far[ i ] )
			.applyMatrix4( cameraMatrix );
	}
}