toSpace method
Implementation
void toSpace(Matrix4 cameraMatrix, CSMFrustum target ) {
for (int i = 0; i < 4; i ++ ) {
target.vertices.near[ i ]
.setFrom(vertices.near[ i ] )
.applyMatrix4( cameraMatrix );
target.vertices.far[ i ]
.setFrom(vertices.far[ i ] )
.applyMatrix4( cameraMatrix );
}
}