dispose method
Implementation
@override
void dispose() {
final frustumLines = this.frustumLines;
final cascadeLines = this.cascadeLines;
final cascadePlanes = this.cascadePlanes;
final shadowLines = this.shadowLines;
frustumLines.geometry?.dispose();
frustumLines.material?.dispose();
final cascades = csm.data.cascades;
for (int i = 0; i < cascades; i ++ ) {
final cascadeLine = cascadeLines[ i ];
final cascadePlane = cascadePlanes[ i ];
final shadowLineGroup = shadowLines[ i ];
final shadowLine = shadowLineGroup.children[ 0 ];
cascadeLine.dispose(); // Box3Helper
cascadePlane.geometry?.dispose();
cascadePlane.material?.dispose();
shadowLine.dispose(); // Box3Helper
}
}