fromNetworkList method

Future<CubeTexture?> fromNetworkList(
  1. List<Uri> uri
)

Implementation

Future<CubeTexture?> fromNetworkList(List<Uri> uri) async{
  _init();
		for ( int i = 0; i < uri.length; ++ i ) {
			await fromNetwork(uri[i]);
		}
		return texture;
}