loadTexture method
Future<Texture?>
loadTexture(
- dynamic url,
- dynamic mapping,
- dynamic onLoad,
- dynamic onProgress,
- dynamic onError,
Implementation
Future<Texture?> loadTexture(url, mapping, onLoad, onProgress, onError) async {
final manager = (this.manager != null) ? this.manager : defaultLoadingManager;
TextureLoader? loader = manager.getHandler(url);
if (loader == null) {
loader = TextureLoader(manager: manager);
loader.flipY = true;
}
loader.setCrossOrigin(crossOrigin);
// final texture = loader.load( url, onLoad, onProgress, onError );
final texture = await loader.unknown(url);
if (mapping != null) texture?.mapping = mapping;
return texture;
}