addUVLine method
Implementation
void addUVLine(int a) {
final src = uvs;
final dst = object!.geometry["uvs"];
dst.addAll([src[a + 0], src[a + 1]]);
}
void addUVLine(int a) {
final src = uvs;
final dst = object!.geometry["uvs"];
dst.addAll([src[a + 0], src[a + 1]]);
}