VOXData3DTexture.create constructor

VOXData3DTexture.create([
  1. NativeArray<num>? data,
  2. int width = 1,
  3. int height = 1,
  4. int depth = 1,
])

Implementation

VOXData3DTexture.create([super.data,super.width = 1, super.height = 1, super.depth = 1]){
		format = RedFormat;
		minFilter = NearestFilter;
		magFilter = LinearFilter;
		unpackAlignment = 1;
		needsUpdate = true;
}