generateTopUV static method

List<Vector2> generateTopUV(
  1. List<double> vertices,
  2. int indexA,
  3. int indexB,
  4. int indexC,
)

Implementation

static List<Vector2> generateTopUV(List<double> vertices, int indexA, int indexB, int indexC) {
  final aX = vertices[indexA * 3];
  final aY = vertices[indexA * 3 + 1];
  final bX = vertices[indexB * 3];
  final bY = vertices[indexB * 3 + 1];
  final cX = vertices[indexC * 3];
  final cY = vertices[indexC * 3 + 1];

  return [
    Vector2(aX, aY), Vector2(bX, bY), Vector2(cX, cY)
  ];
}