finalState method
void
finalState(
- StateKey stateKey,
- void build(
- EnterStateBuilder<
void> builder
- EnterStateBuilder<
- StateKey? parent,
Adds to the state tree a description of a final state, identified by stateKey. The behavior
of the state is configured by the build callback.
A final state is a terminal state for a state tree. Once a final state has been entered, no further messsage processing or state transitions will occur.
A final state never has any child states, and is always a child of the root state.
Implementation
void finalState(
StateKey stateKey,
void Function(EnterStateBuilder<void> builder) build, {
StateKey? parent,
}) {
var builder = StateBuilder<void>._(
stateKey,
InitialData._empty,
_log,
parent,
null,
isFinal: true,
);
build(builder);
_addState(builder);
}