DataState<D> class
State Trees
Transition Handlers
A data state with associated state data of type D
.
- Implemented types
Constructors
-
DataState.new(DataStateKey<
D> key, InitialData<D> initialData, {TransitionHandler? onEnter, TransitionHandler? onExit, MessageHandler? onMessage, StateDataCodec<D> ? codec, List<TreeStateFilter> filters = const []}) -
Constructs a leaf data state identified by
key
, with associated state data of typeD
.factory -
DataState.composite(DataStateKey<
D> key, InitialData<D> initialData, InitialChild initialChild, {TransitionHandler? onEnter, TransitionHandler? onExit, MessageHandler? onMessage, required List<StateConfig> childStates, StateDataCodec<D> ? codec, List<TreeStateFilter> filters = const []}) -
Constructs a composite data state identified by
key
, with associated state data of typeD
.factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
nodeInfo(
TreeNodeInfo parent) → TreeNodeInfo -
Constructs a TreeNodeInfo representing the tree state, with the specified
parent
node.override -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited